Browsing byAuthorPisan, Y

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Issue DateTitleAuthor(s)
2014Correlation between Facial Expressions and the Game Experience QuestionnaireTan, CT; Bakkes, S; Pisan, Y
2007-01Demo: Utzon's Studio as a Collaborative Virtual EnvironmentWeiley, V; Gibbs, M; Hjorth, L; Milne, E; Pisan, Y
2007-01-01Dissecting group identity in MMOsPisan, Y
2008-12-01The Distributed Studio: Towards a theory of virtual place for creative collaborationWeiley, V; Pisan, Y
2005-12-01Enhancing information acquisition in game agentsWelsh, S; Pisan, Y
2014Entertainment Computing - ICEC 2014 - 13th International Conference, ICEC 2014, Sydney, Australia, October 1-3, 2014. ProceedingsPisan, Y; Sgouros, NM; Marsh, T
2015-11-13Evaluating the effects of competition vs collaboration on user engagement in an immersive game using natural interactionBrondi, R; Avveduto, G; Alem, L; Faita, C; Carrozzino, M; Tecchia, F; Pisan, Y; Bergamasco, M
2005-01Everything I learned from the SIMS(TM): putting games in contextPisan, Y; Isaias, P; Nunes, MB
2012-01-01Exergames for the elderly: Towards an embedded Kinect-based clinical test of falls riskGarcia, JA; Felix Navarro, K; Schoene, D; Smith, ST; Pisan, Y
2012-08-29A feasibility study in using facial expressions analysis to evaluate player experiencesTan, CT; Rosser, D; Bakkes, S; Pisan, Y
2014-01A game to crowdsource data for affective computingTan, C; Sapkota, H; Rosser, DJ; Pisan, Y; Mateas, M
2005-01Gesture-Controlled Interaction with Aesthetic Information SonificationBeilharz, KA; Pisan, Y
2013-10-30Improving lives: Using microsoft kinect to predict the loss of balance for elderly users under cognitive loadPisan, Y; Marin, JG; Navarro, KF
2014-12-02Inferring player experiences using facial expressions analysisTan, CT; Bakkes, S; Pisan, Y
2005-01Information-orientated design and Game AIWelsh, S; Pisan, Y; IE2005, TSACOIE
2014-01Initial perceptions of a casual game to crowdsource facial expressions in the wildTan, C; Sapkota, H; Rosser, DJ; Pisan, Y; Mateas, M
2013-01-01Initial perceptions of a touch-based tablet handwriting serious gameTan, CT; Huang, J; Pisan, Y
2017-03-01An initial understanding of how game users explore virtual environmentsSi, C; Pisan, Y; Tan, CT; Shen, S
2006An interface test-bed for 'Kansei' filters using the touch designer visual programming environment.Berry, R; Naemura, M; Kobayashi, Y; Tada, M; Inoue, N; Pisan, Y; Edmonds, EA; Piekarski, W
2005-01labanotation for design of movement-based interactionLoke, L; Larssen, AT; Robertson, TJ; Pisan, Y