BLB: A persuasive and interactive installation designed to improve well-being
- Publication Type:
- Conference Proceeding
- Citation:
- Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 2008, 5033 LNCS pp. 262 - 265
- Issue Date:
- 2008-12-01
Closed Access
Filename | Description | Size | |||
---|---|---|---|---|---|
2012000138OK.pdf | Published version | 182.12 kB |
Copyright Clearance Process
- Recently Added
- In Progress
- Closed Access
This item is closed access and not available.
Well-being is a broad subject, which is described in this paper as: a personal balance of mental, social and physical being, influenced by life circumstances and life factors. These factors include emotions, engagement, life satisfaction, intentional activities and social network. The project described in this paper aims at improving well-being through the design of a persuasive and interactive installation for the home environment. After the investigation of well-being by means of a literature study, cultural probes and questionnaires, a concept was developed. This paper describes the design, implementation and evaluation of this concept. 'BLB', as it is called, encourages its users to seize the moment in order to increase their well-being. © 2008 Springer-Verlag Berlin Heidelberg.
Please use this identifier to cite or link to this item: