Issue Date | Title | Author(s) |
2021-10-15 | Actuating Myself: Designing Hand-Games Incorporating Electrical Muscle Stimulation | Patibanda, R; Li, X; Chen, Y; Saini, A; Hill, CN; van den Hoven, E; Mueller, FF |
2023-09-29 | Auto-Paizo Games: Towards Understanding the Design of Games That Aim to Unify a Player's Physical Body and the Virtual World | Patibanda, R; Hill, C; Saini, A; Li, X; Chen, Y; Matviienko, A; Knibbe, J; Van Den Hoven, E; Mueller, FF |
2016-01-01 | Dynamic choice of state abstraction in Q-learning | Tamassia, M; Zambetta, F; Raffe, WL; Mueller, FF; Li, X |
2015-11-04 | Enhancing theme park experiences through adaptive cyber-physical play | Raffe, WL; Tamassia, M; Zambetta, F; Li, X; Mueller, FF |
2023-09-29 | Fused Spectatorship: Designing Bodily Experiences Where Spectators Become Players | Patibanda, R; Saini, A; Overdevest, N; Montoya, MF; Li, X; Chen, Y; Nisal, S; Andres, J; Knibbe, J; Van Den Hoven, E; Mueller, FF |
2018-03-01 | Learning Options From Demonstrations: A Pac-Man Case Study | Tamassia, M; Zambetta, F; Raffe, WL; Mueller, FF; Li, X |
2018-01-29 | Measuring player skill using dynamic difficulty adjustment | Demediuk, S; Tamassia, M; Raffe, WL; Zambetta, F; Mueller, FF; Li, X |
2020-04-25 | Motor memory in HCI | Patibanda, R; Semertzidis, NA; Scary, M; La Delfa, JN; Andres, J; Baytaş, MA; Martin-Niedecken, AL; Strohmeier, P; Fruchard, B; Leigh, SW; Mekler, ED; Nanayakkara, S; Wiemeyer, J; Berthouze, N; Kunze, K; Rikakis, T; Kelliher, A; Warwick, K; Van Den Hoven, E; Mueller, FF; Mann, S |
2015-10-05 | Player-computer interaction features for designing digital play experiences across six degrees of water contact | Raffe, WL; Tamassia, M; Zambetta, F; Li, X; Pell, SJ; Mueller, FF |
2024-07 | PneuExtensio: Designing Pneumatic-based Bodily Extensions to Facilitate Embodiment across Everyday Life Experiences | Saini, A; Van Den Hoven, E; Mueller, FF |
2024-02-11 | PneuMa: Designing Pneumatic Bodily Extensions for Supporting Movement in Everyday Life | Saini, A; Patibanda, R; Overdevest, N; Van Den Hoven, E; Mueller, FF |
2023-10-29 | Pneunocchio: A playful nose augmentation for facilitating embodied representation | Saini, A; Sridhar, S; Raheja, A; Patibanda, R; Overdevest, N; Wang, PYC; Van Den Hoven, E; Mueller, FF |
2020-01-22 | Reducing perceived waiting time in theme park queues via an augmented reality game | Zambetta, F; Raffe, W; Tamassia, M; Mueller, FF; Li, X; Quinten, N; Patibanda, R; Dang, D; Satterley, J |
2024-03-01 | Report from Dagstuhl seminar 23292 | Mueller, FF; Lallemand, C; Reidsma, D; van den Hoven, E; Montoya, MF |
2024-07 | Shared Bodily Fusion: Leveraging Inter-Body Electrical Muscle Stimulation for Social Play | Patibanda, R; Overdevest, N; Nisal, S; Saini, A; Elvitigala, DS; Knibbe, J; Van Den Hoven, E; Mueller, FF |
2022-10-29 | SomaFlatables: Supporting Embodied Cognition through Pneumatic Bladders | Saini, A; Huang, H; Patibanda, R; Overdevest, N; Van Den Hoven, E; Mueller, FF |
2022-11-02 | TouchMate: Understanding the Design of Body Actuating Games using Physical Touch | Nisal, S; Patibanda, R; Saini, A; Van Den Hoven, E; Mueller, FF |
2023 | Towards Designing for Everyday Embodied Remembering: Findings from a Diary Study | Overdevest, N; Patibanda, R; Saini, A; Van Den Hoven, E; Mueller, FF |